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Liquidnitro Games

GUI Artist

Hyderabad, Telangana, India3-5 yrsPosted 1 day ago

Skills

FigmaCommunicationProblem SolvingAttention to Detail

Job description

JD - GUI Artist About Us Liquidnitro Games is India’s flagship live services and game production company, founded by industry veterans with a proven track record in producing massively successful games and live services. We offer world-class game development expertise to power creativity, growth, and profitability in games for companies, studios, and publishers worldwide. What’s in it? As a GUI Artist, you will help shape the player experience by designing visually stunning, intuitive, and highly functional user interfaces for our mobile games. Working under the guidance of the Art Director and Lead UI/UX Designer, you will create polished UI elements, menus, HUDs and iconography. The role requires a strong understanding of visual hierarchy, usability, mobile game aesthetics, and player-centric design. You will work closely with Game Designers, Engineers, and 2D Artists to turn wireframes into high-quality, production-ready interfaces that are implemented seamlessly into Unity. Responsibilities · Design and create high-quality, appealing user interface elements, including menus, HUDs, buttons, icons, panels, pop-ups, and typography. · Translate wireframes, user flows, and UX specifications into fully polished, production-ready UI art assets. · Maintain a consistent visual language, brand identity, and style across all game screens and live-service events. · Ensure all UI artwork is clear, readable, and accessible on various mobile devices and screen resolutions, paying strong attention to visual hierarchy. · Prepare, slice, and optimize UI assets with appropriate dimensions, 9-slicing, layers, and naming conventions for efficient Unity implementation. · Collaborate with technical artists to integrate UI assets into the game engine, ensuring they function flawlessly and match the intended design. · Assist in creating and maintaining UI style guides, visual documentation, and component libraries. Requirements · 3–5+ years of professional experience as a UI Artist, GUI Artist, or similar role in game development, with experience on at least 1 shipped title. · Strong portfolio showcasing exceptional game UI design, iconography, typography, and layout skills specifically geared toward mobile platforms. · Expert-level proficiency in Adobe Photoshop, Illustrator, and UI prototyping/wireframing tools (e.g., Figma, Adobe XD). · Solid understanding of user experience (UX) principles, user flow, and player interaction within mobile gaming. · Strong understanding of preparing and optimizing 2D UI assets for game engines, particularly Unity. · Experience working within an established art direction and matching a defined visual style consistently. · Excellent communication and problem-solving skills, with the ability to bridge the gap between art and technical implementation. · Proactive, self-motivated, detail-oriented, and comfortable working in a fast-paced live-service environment. Bonus · Experience working on casual, mid-core, social, or live-service mobile titles. · Hands-on experience with Unity UI (UGUI), prefabs, layout groups, and animation timelines. · Develop subtle animations, transitions, and particle effects for UI elements to enhance the game's dynamic feel and user feedback. · Experience with motion graphics and UI animation using tools like Adobe After Effects. · Familiarity with AI-assisted ideation used responsibly to accelerate exploration while maintaining strong artistic ownership and quality.

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