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Tentworks Interactive

Level Designer

Bengaluru, IndiaPosted today

Skills

REST API

Job description

We are working on an in-house strategy game for PC and consoles and looking for a talented level designer to join our team in Bengaluru, India. Our mission is to create a sense of nostalgia for strategy game fans and combine it with modern gameplay sensibilities to create an engaging and fun experience.

This role will be responsible for creating maps for our strategy game inside the engine (Unity). They will be part of a small design team and work closely with the lead game designer. They will collaborate with the concept/art (2D, 3D) / animation team to create vibrant levels that are in line with the vision and emotional experience of the game as defined by our creative director.

Responsibilities

Conceptualize strategy game maps / levels

Create levels in the game engine (Unity IDE)

Work with design team to implement gameplay elements and level features

Prototype and iterate on level design as needed

Collaborate with art (2D, 3D) team to integrate assets in the level

Iterate on asset placement in the level with feedback from concept art team

Coordinate with game designers and development team to

Implement gameplay scenarios

Create missions, quests, etc.

Manage all aspects of the level

Optimize assets to ensure good performance

Create terrain, materials, manage texture groups (atlas), etc.

Set up lighting, LOD levels, colliders, asset groups (tagging)

Stress testing levels to set performance constraints for assets

Playtest the level with rest of the team after implementation

Iterate on level as needed with the playtest feedback

Requirements

Good experience working as a level designer Strategy games is a plus

Premium games is a plus

PC / Console game is a plus

Experience building 3D levels in game engines that evoke specific emotions Knowledge of Unity / Unreal / Godot, or tools like Pro Builder, Max, Maya is a plus

Experience working with modern rendering pipelines Unity HDRP is a plus

Experience creating and managing 3D levels Knowledge of advanced concepts in lighting is a plus

Knowledge of setting up post-process volumes is a plus

Knowledge of working with shaders and particle effects is a plus

Pitch and convey ideas to cross-functional teams Collaborate with them and take feedback

Keeps up to date with trends in level design / development for PC games

Fits the culture we are developing @Tentworks IO Knowledge of a wide variety of level design principles is a plus

Playing strategy games actively is a plus

Benefits

28 days in a year of paid time off

Regular team engagement events

Work with a passionate team

Eligibility for employee stock options

Work From Home

Paid Time Off (Vacation, Sick & Public Holidays)

Health Care Plan (Medical, Dental & Vision)

Family Leave (Maternity, Paternity)

Free Snacks

Wellness Resources

"Cereal before milk".

Tentworks Interactive is an equal-opportunity employer. We do not discriminate based on race, color, ethnicity, ancestry, national origin, religion, sex, gender, sexual orientation, age, disability, veteran status, genetic information, marital status, or any legally protected status

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