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One Of Us

Modeller

Bengaluru, IndiaPosted today

Skills

Attention to Detail

Job description

The Assets department at One of us is responsible for creating photo real Assets for high end VFX projects. The Asset department is made up of Modelling, Groom, Texture, Rigging, Layout , Environments and Look Development. We are looking for a candidate that has experience in creating photoreal models from onSet data and concept artwork.

Reports to : Head of Assets

Key Responsibilities

Hand off models that reach the required creative and technical brief.

Create Assets that can include character, creature, environment, set builds, hard surface vehicles and props.

What we’re looking for:

Experience working on high-end feature film / Episodic content

A good understanding of the Functionality of Assets, ( Anatomical, Engineered / Manufactured)

A good knowledge of Topology, Texture and utility maps

Knowledge of good working practices for handing off work to other departments within Assets ( Rigging / Look Dev)

Ability to work with and match to onset material (Photogrammetry / Lidar)

Proficiency in industry-standard tools such as:Maya, ZBrush, Houdini, Blender ,Substance Painter/Designer, Mari

Strong eye for detail, realism, and material accuracy

Ability to work independently and as part of a collaborative team

Strong time-management skills and ability to meet deadlines

Preferred Qualifications

Experience working in a VFX pipeline

Knowledge of asset optimization for large-scale scenes

Familiarity with USD-based workflows

Experience with scanning data, photogrammetry, or real-world reference

Basic understanding of look development and lighting

Experience in feature film or episodic VFX

Portfolio Requirements

Examples should demonstrate clean topology and attention to detail

A demo reel or portfolio showcasing high-quality modeling work matching real world reference.

Breakdown images or wireframes are highly encouraged

Apply on One Of Us